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Sleep was a collaboration with the Sussex Art Law Network and the University of Sussex that involved the creation of an interactive board game. The result of a term-long residency with Sussex's BA Law degree, the work explored the issues facing the homeless community in the form of an interactive board game. Players roll a dice and move an artists mannequin across a map of Brighton City centre, with each square engaging with a specific piece of relevant legislation or case study.

Shown at London's Tate Exchange, the game involved participants attempting to find a nights rest, with their efforts hampered by the myriad of legal legislation - such as PSPO'S - that often frustrate and endanger those who live upon the streets. 

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